Wednesday, April 18, 2012

Anyone try using Threatening Shout + Taunt?

Cause I was just thinking, if they don't stack, then it seems pointless to put points into both. And if they do stack... well that would appear to be unbalanced... lol.





edited to add the skill descriptions below for your convenience:



Threatening Shout

Rank: 1/5

Shouts with great ferocity, reducing damage done by enemies within 24 feet by 50% for 12 seconds.



Taunt

Rank: 1/5

Taunt monsters to attack you at close range for 6 seconds. Taunted monsters do 55% less damage while taunted.|||If you're comparing two skills, you can't look at just one of their aspects and ignore all the others. The skills work differently (shout is AoE, taunt single target), they are used for different situations (shout for AoE debuffing, taunt for pulling ranged mobs closer) and consequently will both be useful regardless of whether the -% damage stacks or not (most likely not).|||Quote:








(shout is AoE, taunt single target)




From Wiki:

"Taunt is a Tier IV skill from the Barbarian's Juggernaut Skill Tree, which forces enemies around the Barbarian to attack him, and debuff their damage dealt."|||Nothing on that page clearly states whether it's a short range AoE or long range single target shout. It says the skill is virtually identical to the D2 version - the only difference being the lack of the AR debuff - which leads me to believe it works exactly the same way. Seeing as one of its purposes is to pull ranged enemies closer, its radius would have to be huge to reach them, plus it would make it too similar in function to Threatening Shout.|||Hence why I asked the question, so that Flux or someone else who attended Blizzcon with firsthand knowledge might provide enlightenment |||Drop their damage by 75%? Handy.

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