Saturday, April 21, 2012

Confirmated Skill Tree Name

The barbarian skill tree:

Berseker

Battlemaster

Juggernaut|||Source? Linky? Citation? Proof? DNA evidence? Pics? Witness?|||pics

http://www.joystiq.com/photos/blizzc.../1093568/full/|||Hot dang, I approve!

All three skill trees sound like non-stop pain for things in the Barb's way.|||I suppose Berserker = high damage, battlemaster is more tactical, and Juggernaut is about being big and healthy...|||More like, Berzerker = smash their face better, Battlemaster = smash their face smarter, Juggernaut = smash their face nonstop|||without even looking at the skills i am going pure juggernaut tree just cause its the coolest sounding tree ever. i named my barb in d2 juggernaut so it kinda fits lol|||If you look at the pics you'll see some more 'new' skills like Ignore Pain, Perseverance, Power of the Battlemaster, Iron Skin and Battle Rage.

All Battlemaster skills if I'm correct.

This is what I make of them:

Battle Rage [Warcry?]

The Barbarian enters a rage which increases damage done by 100% and increases Critical Hit damage with 50%. Lasts for 15 seconds.

Fury cost: 50.

Perseverance [PASSIVE]

Increases the duration of Battle Rage, Battle Cry and Ignore Pain with 10%.

Power of the Battlemaster [PASSIVE]

Increases damage of all Battlemaster skills by 10%.

Ignore Pain [PASSIVE]

I'm guessing something like damage reduction..?

Iron Skin [PASSIVE]

Toughens the Barbarian's shield and bodyarmor(?) by +10%.|||Quote:








Ignore Pain [PASSIVE]

I'm guessing something like damage reduction..?




If Blizz wants to keep things simple, DR seems like a good bet. If they want to go a little more in depth, the choice of words in Ignore Pain interests me. They didn't call it Negate Damage or Deflect Blow. IP could have a negative effect like Berserk's zero defense or Sacrifice's negative life leech since...you can ignore pain but that doesn't mean it's not there.

Overall I am pumped for the direction the Barb appears to be taking. Everything so far is devoted to dishing out major hurt. Even the skill tree names are bad ***.

EDIT: Jaxxkelly: I like it! That would really emphasize the tank aspect of the barb.|||Or maybe Ingnore Pain could be something like, when you have zero health left the barb can continue for say 2 seconds to get to that one health orb to regain some life... or die trying!

Or maybe that skill better could be called Ignore Death.

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