[:1]I think it would be bad-*** if the barbarian could throw any weapon he could wield. If it was a weapon not characterized as a throwing weapon than it would be a one time use or at least a chance at losing it on the throw. However on normal monsters almost a guaranteed one shot kill dealing massive damage. It would also be a cool boss killer. Keep 5-6 huge axes in inventory gemmed up and throw em at the boss reducing large amounts of his health. It would give a new dinamic to throwing weapons for the barb as well as new uses and reasons for not selling all of your weapons. What say you?|||Eh? Too complicated. He already has a skill for chucking things at other people. It's quite conveniently called "Throw Weapon."
If you want ammunition to be factor, you use a skill rune to turn it into "Throw Corpse" and throw corpses at people.|||i plan to get into the arena with a bunch of my friends all using barbs and the only skill we are allowed to use will be corpse throw|||So, wait till your friends die and throw each other?|||yes we will kill one then all play catch|||The corpse might not be... eh... usable more than... eh.. once.|||you are just ruining my fun here. i wanna play corpse baseball. hell i wanna kill someone then pick up their corpse and when they respawn to kill me i wanna throw their own corpse at them so it says *player X was killed by player X corpse. then i wanna pick that corpse up and run around dual weilding player X corpses|||Why do I have this feeling this conversation is going to end with "And that's how I found out I was a necrophiliac!"|||lmao top notch my friend top notch|||Bit too strange that he can throw a corpse as if he was carrying around an endless suply of em. Would be far cooler if he had to stand near a corpse to use the skill. Maybe one click to pick up a corpse and another to throw it. Since this is more of a process the damage would have to be substantial.
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