Friday, April 13, 2012

Barb Skill in PVP video - Page 2

[:1]http://www.youtube.com/watch?v=XCKtBR91KsY 1:00 sec

And yes, the skill drag the player, so i agree with tyren. "Get over here!!"|||BvC now viable again? |||ancient spear was used in the video where chris metzen revealed the demon hunter and PVP. right at the end of the video they use a short clip where the barb drags a player to him in pvp then pop's it.. guts and blood going everywhere.

i would love to see GET OVER HERE!! as part of the rune set up. however i cant see that happening.. one thing that the skill needs is to become more visible. in the video prior to my post i had to replay 1:00 3 times before noticing its effect.

love the idea though.|||Quote:








ancient spear was used in the video where chris metzen revealed the demon hunter and PVP. right at the end of the video they use a short clip where the barb drags a player to him in pvp then pop's it.. guts and blood going everywhere.

i would love to see GET OVER HERE!! as part of the rune set up. however i cant see that happening.. one thing that the skill needs is to become more visible. in the video prior to my post i had to replay 1:00 3 times before noticing its effect.

love the idea though.




i agree, it's a neat ideea, but i'm afraid the skill can't be made more noticeable unless u slow his cast time/execution a bit. and that defeats his main purpose, since even now it appears to be dodgeable and u have to use it drag close fast moving targets|||I thought it was very visible, and had a rather unique sound to it, as well.

http://www.diablowiki.net/Ancient_Spear

When I was taking the screenshots for that page, it was difficult because the animation is so fast. That may be the issue you guys are having but, with a skill like that, it needs to be fast or else it is useless. The spear head glows as the barbarian throws it.

And yeah, the rune effects for the barbarian from the gameplay panel were for weapon throw.

http://www.diablowiki.net/Weapon_Throw|||The Arena Barb's Ancient Spear was runed to allow it to skewer multiple enemies. Good luck getting 2 at a time in the fast and chaotic arena, but it was runed. Multishot would have been the useful rune, for that one, since hitting anything was damn hard in PvP.

All of the skills on the PvP chars were level 5, and runed. Most to increase their main function or lower costs, but the hydra was made Arcane, which is why they're purple in the arena screens/movie. When some other stuff is done I'll go over the skills in the wiki and add more info on rune effects and such, from what I saw in the demo and various panels and interview mentions. Though I think RisingRed has hit a lot of those already in his editing.

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